Video: System Actions - Memories Part 1 (Memory + Cycle Memory)
System Actions - Memories Part 1 (Memory + Cycle Memory)
System Action memory can be used to set a value across multiple actions in the system. This is a great feature if you for instance want to set AUX or VideoHub routing to a encoder knob instead of just a fixed value. Alternatively Cycle Memory can be used to set ranges for values to be chosen.
System Action for UniSketch